B. K. Gibson, Writer
  • Blog
  • About
  • Contact
  • Blog
  • About
  • Contact

Finding Adventures in the Dark

Crapshoot Monday: This Free Thing I Found on Itch.io…Vagabonds and Wastrels #2

3/31/2025

0 Comments

 
Picture
​A ‘zine (with dungeon) by Logen Nein, level 3-4.
Written for Heroes of Adventure
  Another one of these, neat. As before, this cute little ‘zine is one ambitious fellow’s attempt to make a Dragon Magazine for the niche AI-driven tradgame system Heroes of Adventure, ten pages outlining in this case a !notEgypt region of deserts, a hex flower with encounter charts, a new magic school (mind magic), a little twenty-room dungeon, jinn and a scarab magic item, some Thri-Kreen with the serial numbers filed off, and a homework assignment in a region map without any details. As before, I’m going to focus on the dungeon, the rest is hit-or-miss again but basically fluff.
  …and once again I’m not going to have much to say about the story of the dungeon, titled The Ashen Halls. It’s a dwarf ruin that’s been taken over by “Forces of Chaos”, a single nod to sandy outer environs the only thing that really matches the faux-Egyptian theme of the issue but that’s fine. Map is once again adorable, maybe even more adorabler than before, with more complexity than the last time Mr. Nein came across my desk. Anyway, it’s a ruin, there are monsters in it, clear out the monsters and loot the treasure, what more are you looking for in your evening?
Picture
  Art style aside, what I liked about the map was some decent flow for a single-level minidungeon, the loops are almost obsessive but there’s some good work with portcullises that show rooms before they can be accessed (or else clever players can sequence-break) and secret rooms/passages are well-done. Stairs up and stairs down are briefly described as ending in dead ends but also give the chance to add more level(s) as desired, which is classy. I liked some of the evocative language in the room keying, although the age-old objection “why I am just stumbling in onto the scene” still applies. I like that treasure is often hidden well.
  Which smoothly segues us to what can be improved first, which is give us treasure, loot, artifacts, etc pre-rolled. I know the system you’re writing for has a mania for tables, procedural generation, and so on, but this is a prewritten module, you should give us details on your loot results. Similarly, monster numbers aren’t given but are assumed to be in “number appearing” from the monster manual (or, awkwardly in one case, “2x # appearing”), which is understandable but also BAD. Traps are a little more of an edge case, but I don’t love that they’re also on a d6 table for every time a “T” is encountered on the map. Final improvement, which is another symptom of that somewhat rote dungeon stocking philosophy, is to link risk and reward a little bit more. The rooms tend a little high on just slugging match fights without clever ways of profiting against the monsters or nasty tricks, it’s a bit more hacky than would be ideal.
  I thus figure the best use case is to seed onto a map in a Heroes of Adventure campaign, sandy desert optional. It’s an okay one-shot too, but there’s more homework left on the table than I, at least, would be comfortable with publishing. At least it’s not a blank region map though.
  Final Rating? **/***** feels a trifle kind but by no means unfair. It’s something that’s enjoyable I’m sure but I don’t feel like it’s complete, sadly. 
Picture
Here's your homework, have fun soldier.
0 Comments



Leave a Reply.

    Author

    Website for BKGibson, husband-and-wife writing team.
    ​Weblog of Ben Gibson, the main writer and publisher of Coldlight Press.
    ​
    Hit us up on Twitter/X: @bkgibsonwrites
    Amazon: https://www.amazon.com/author/bkgibsonwriter
    DriveThruRPG: www.drivethrurpg.com/en/publisher/11446/coldlight-press​

      Sign up for our newsletter!

    Subscribe to Newsletter

    Archives

    March 2026
    February 2026
    January 2026
    December 2025
    November 2025
    October 2025
    September 2025
    August 2025
    July 2025
    June 2025
    May 2025
    April 2025
    March 2025
    February 2025
    January 2025
    December 2024
    November 2024
    October 2024
    September 2024
    August 2024
    July 2024
    June 2024
    May 2024
    April 2024
    March 2024
    February 2024
    January 2024
    December 2023
    November 2023
    October 2023
    September 2023
    August 2023
    July 2023
    June 2023
    May 2023
    April 2023
    March 2023
    February 2023

    Categories

    All
    Campaign
    Contest
    CoverThinking
    Fiction
    GoodStuff
    MapThinking
    Review
    SciFi
    SystemThinking

    RSS Feed

Proudly powered by Weebly