|
We're one week, one month away from kickoff. You'll have two months from there (deadline Jan 1) to submit, but now's finally the time to write up that adventure site you've been thinking about. Not, please note, because you should be taking three months to write up a little one-session site just two pages-and-a-map sized...but because the best thing you can do with your adventure site is to play it. In playtesting, a module becomes real; you'll find the difference in quality between unplaytested and playtested adventures is like night and day. If you can't manage to get friends around a table, then at least solo-playing can get you something, but as always, the purpose of these things is first and foremost to encourage more play.
I'll be chatting with a few other guys about dungeon design here tonight. Feel free to take tips, or to even jump on chat and heckle, but just don't cancel game night for it.
0 Comments
Leave a Reply. |
AuthorWebsite for BKGibson, husband-and-wife writing team. Archives
March 2026
Categories
All
|
RSS Feed